Module sui::transfer
- Struct Receiving
- Constants
- Function transfer
- Function public_transfer
- Function party_transfer
- Function public_party_transfer
- Function freeze_object
- Function public_freeze_object
- Function share_object
- Function public_share_object
- Function receive
- Function public_receive
- Function receiving_object_id
- Function freeze_object_impl
- Function share_object_impl
- Function party_transfer_impl
- Function transfer_impl
- Function receive_impl
use std::ascii;
use std::bcs;
use std::option;
use std::string;
use std::vector;
use sui::address;
use sui::hex;
use sui::object;
use sui::party;
use sui::tx_context;
use sui::vec_map;
Struct Receiving
This represents the ability to
receive an object of type T.
This type is ephemeral per-transaction and cannot be stored on-chain.
This does not represent the obligation to receive the object that it
references, but simply the ability to receive the object with object ID
id at version version if you can prove mutable access to the parent
object during the transaction.
Internals of this struct are opaque outside this module.
public struct Receiving<phantom T: key> has drop
Fields
-
id: sui::object::ID -
version: u64
Constants
Shared an object that was previously created. Shared objects must currently be constructed in the transaction they are created.
const ESharedNonNewObject: u64 = 0;
Serialization of the object failed.
const EBCSSerializationFailure: u64 = 1;
The object being received is not of the expected type.
const EReceivingObjectTypeMismatch: u64 = 2;
Represents both the case where the object does not exist and the case where the object is not able to be accessed through the parent that is passed-in.
const EUnableToReceiveObject: u64 = 3;
Shared object operations such as wrapping, freezing, and converting to owned are not allowed.
const ESharedObjectOperationNotSupported: u64 = 4;
Operation is not yet supported by the network. The functionality might still be in development.
const ENotSupported: u64 = 5;
#[error]
const EInvalidPartyPermissions: vector<u8> = b"Party transfer is currently limited to one party.";
Function transfer
Transfer ownership of obj to recipient. obj must have the key attribute,
which (in turn) ensures that obj has a globally unique ID. Note that if the recipient
address represents an object ID, the obj sent will be inaccessible after the transfer
(though they will be retrievable at a future date once new features are added).
This function has custom rules performed by the Sui Move bytecode verifier that ensures
that T is an object defined in the module where
transfer is invoked. Use
public_transfer to transfer an object with store outside of its module.
public fun transfer<T: key>(obj: T, recipient: address)
Implementation
public fun transfer<T: key>(obj: T, recipient: address) {
transfer_impl(obj, recipient)
}
Function public_transfer
Transfer ownership of obj to recipient. obj must have the key attribute,
which (in turn) ensures that obj has a globally unique ID. Note that if the recipient
address represents an object ID, the obj sent will be inaccessible after the transfer
(though they will be retrievable at a future date once new features are added).
The object must have store to be transferred outside of its module.
public fun public_transfer<T: key, store>(obj: T, recipient: address)
Implementation
public fun public_transfer<T: key + store>(obj: T, recipient: address) {
transfer_impl(obj, recipient)
}
Function party_transfer
NOT YET SUPPORTED ON MAINNET. The function will abort with
ENotSupported if used on a network
where party objects are not yet supported.
Transfer ownership of obj to the party. This transfer behaves similar to both
transfer and share_object. It is similar to transfer in that the object is authorized for
use only by the recipient(s), in this case the party. This means that only the members
can use the object as an input to a transaction. It is similar to share_object two ways. One
in that the object can potentially be used by anyone, as defined by the default permissions of
the Party value. The other in that the object must be used in consensus and cannot be
used in the fast path.
This function has custom rules performed by the Sui Move bytecode verifier that ensures that T
is an object defined in the module where transfer is invoked. Use public_party_transfer
to transfer an object with store outside of its module.
public fun party_transfer<T: key>(obj: T, party: sui::party::Party)
Implementation
public fun party_transfer<T: key>(obj: T, party: sui::party::Party) {
assert!(party.is_single_owner(), EInvalidPartyPermissions);
let (default, addresses, permissions) = party.into_native();
party_transfer_impl(obj, default, addresses, permissions)
}
Function public_party_transfer
NOT YET SUPPORTED ON MAINNET. The function will abort with
ENotSupported if used on a network
where party objects are not yet supported.
Transfer ownership of obj to the party. This transfer behaves similar to both
transfer and share_object. It is similar to transfer in that the object is authorized for
use only by the recipient(s), in this case the party. This means that only the members
can use the object as an input to a transaction. It is similar to share_object two ways. One
in that the object can potentially be used by anyone, as defined by the default permissions of
the Party value. The other in that the object must be used in consensus and cannot be
used in the fast path.
The object must have store to be transferred outside of its module.
public fun public_party_transfer<T: key, store>(obj: T, party: sui::party::Party)
Implementation
public fun public_party_transfer<T: key + store>(obj: T, party: sui::party::Party) {
assert!(party.is_single_owner(), EInvalidPartyPermissions);
let (default, addresses, permissions) = party.into_native();
party_transfer_impl(obj, default, addresses, permissions)
}
Function freeze_object
Freeze obj. After freezing obj becomes immutable and can no longer be transferred or
mutated.
This function has custom rules performed by the Sui Move bytecode verifier that ensures
that T is an object defined in the module where
freeze_object is invoked. Use
public_freeze_object to freeze an object with store outside of its module.
public fun freeze_object<T: key>(obj: T)
Implementation
public fun freeze_object<T: key>(obj: T) {
freeze_object_impl(obj)
}
Function public_freeze_object
Freeze obj. After freezing obj becomes immutable and can no longer be transferred or
mutated.
The object must have store to be frozen outside of its module.
public fun public_freeze_object<T: key, store>(obj: T)
Implementation
public fun public_freeze_object<T: key + store>(obj: T) {
freeze_object_impl(obj)
}
Function share_object
Turn the given object into a mutable shared object that everyone can access and mutate. This is irreversible, i.e. once an object is shared, it will stay shared forever. Aborts with
ESharedNonNewObject of the object being shared was not created in this
transaction. This restriction may be relaxed in the future.
This function has custom rules performed by the Sui Move bytecode verifier that ensures
that T is an object defined in the module where share_object is invoked. Use
public_share_object to share an object with store outside of its module.
public fun share_object<T: key>(obj: T)
Implementation
public fun share_object<T: key>(obj: T) {
share_object_impl(obj)
}
Function public_share_object
Turn the given object into a mutable shared object that everyone can access and mutate. This is irreversible, i.e. once an object is shared, it will stay shared forever. Aborts with
ESharedNonNewObject of the object being shared was not created in this
transaction. This restriction may be relaxed in the future.
The object must have store to be shared outside of its module.
public fun public_share_object<T: key, store>(obj: T)
Implementation
public fun public_share_object<T: key + store>(obj: T) {
share_object_impl(obj)
}
Function receive
Given mutable (i.e., locked) access to the parent and a
Receiving argument
referencing an object of type T owned by parent use the to_receive
argument to receive and return the referenced owned object of type T.
This function has custom rules performed by the Sui Move bytecode verifier that ensures
that T is an object defined in the module where receive is invoked. Use
public_receive to receivne an object with store outside of its module.
public fun receive<T: key>(parent: &mut sui::object::UID, to_receive: sui::transfer::Receiving<T>): T
Implementation
public fun receive<T: key>(parent: &mut UID, to_receive: Receiving<T>): T {
let Receiving { id, version } = to_receive;
receive_impl(parent.to_address(), id, version)
}
Function public_receive
Given mutable (i.e., locked) access to the parent and a
Receiving argument
referencing an object of type T owned by parent use the to_receive
argument to receive and return the referenced owned object of type T.
The object must have store to be received outside of its defining module.
public fun public_receive<T: key, store>(parent: &mut sui::object::UID, to_receive: sui::transfer::Receiving<T>): T
Implementation
public fun public_receive<T: key + store>(parent: &mut UID, to_receive: Receiving<T>): T {
let Receiving { id, version } = to_receive;
receive_impl(parent.to_address(), id, version)
}
Function receiving_object_id
Return the object ID that the given
Receiving argument references.
public fun receiving_object_id<T: key>(receiving: &sui::transfer::Receiving<T>): sui::object::ID
Implementation
public fun receiving_object_id<T: key>(receiving: &Receiving<T>): ID {
receiving.id
}
Function freeze_object_impl
public(package) fun freeze_object_impl<T: key>(obj: T)
Implementation
public(package) native fun freeze_object_impl<T: key>(obj: T);
Function share_object_impl
public(package) fun share_object_impl<T: key>(obj: T)
Implementation
public(package) native fun share_object_impl<T: key>(obj: T);
Function party_transfer_impl
public(package) fun party_transfer_impl<T: key>(obj: T, default_permissions: u64, addresses: vector<address>, permissions: vector<u64>)
Implementation
public(package) native fun party_transfer_impl<T: key>(
obj: T,
default_permissions: u64,
addresses: vector<address>,
permissions: vector<u64>,
);
Function transfer_impl
public(package) fun transfer_impl<T: key>(obj: T, recipient: address)
Implementation
public(package) native fun transfer_impl<T: key>(obj: T, recipient: address);
Function receive_impl
fun receive_impl<T: key>(parent: address, to_receive: sui::object::ID, version: u64): T
Implementation
native fun receive_impl<T: key>(parent: address, to_receive: ID, version: u64): T;